So it’s been a busy couple of weeks. Happy belated Thanksgiving to all of my loyal readers! I love you, mom!
I haven’t had the chance to play many games over the “break.” Work, composition, coding… it’s all kind of taken precedent over my “leisure” activity, though I do try to keep current with what’s up.
New consoles! Yay!
See? I’m current. I’m hip.
Hello, ladies and germs! Actually, I should say “guten Tag!” because I’m in GERMANY.
Whoa. Guys, I’m in Germany.
For the new folks here at the blogoblag, let me fill you in: I’m studying electronic music at the Hochschule Trossingen. Unbelievably rad! My studies begin in about 4 weeks, but right now I’m taking a 6-week long INTENSE German language learning course. Every day, 6 hours a day, just German. I haven’t been speaking a lot of English lately, so forgive me if I occasionally use a German word now and then. Actually, that won’t happen, as these blogs are rigorously edited for spelling and grammatical errors.
So, the transition from American culture to German culture has been a little bit difficult. I had my trusty DS with me, and I’ve been playing a lot of Poke’mon: White to pass the time. I’m staying with a host family that didn’t have internet (UNTIL TODAY thank Jobs), and so I was woefully without games that require the internet to play (like Diablo and Starcraft and often Minecraft and a lot of Steam games) and games that require the internet to DOWNLOAD (like the new Android Humble Bundle 3. I hope you bought it!). But now, German DSL is screaming along, giving me access to you, my dear readers, and to a wonderful cornucopia of other things like Facebook and Reddit. Actually, those things aren’t wonderful. They’re just excuses not to go outside and see this totally different, beautiful country that I’m in. So, perhaps I’ll slack off on keeping up with my American friends or the newest cat pictures.
But this blog! It must not be forgotten.
This particular post isn’t actually going to have anything of real substance (deep, well thought-out opinions about the true nature of video games will come later. Pinky swear). However, it’s going to let you know that all is not lost! There might be a brief hiccup when I move from my current location to Trossingen, because, well… new living location, lots of stuff to do, no internet, yadda yadda. Everyone who’s ever moved out of their parents’ basement knows what I’m talking about: that brief couple of days (or weeks) that you realize there is NO WAY for you to know what anyone else on the planet is doing. Interesting feeling.
So! The rest is bookkeeping. It is rather late here, and I almost said “the rest is beekeeping.” Perhaps a more interesting hobby, but I don’t think the analogy works here.
I’ve been nominated for the “One Lovely Blog” award by two separate people: cary, a longtime follower (really, one of the first) and a damn good game blogger in her own right, and Brendan, a blogger I wasn’t familiar with until, well, he sent me his nomination. Mea culpa.
As I tend to Google things, I have discovered that a ton of people have been “nominated,” and that there’s actually no one who really AWARDS these things. However, it’s totally nice and cool and it was the impetus for me to get my butt onto the computer and do some serious writing about video games! So, thank you both for the nominations… I found it very sweet.
About my day job (you know, this whole “music” thing I’ve flown halfway across the world and abandoned my family and friends to pursue). Before I left I spoke with a friend who has been in the film and video game industry for a long time, often as a certain type of artist, but as of late more as a representative for other creative types. I won’t be too specific, but she’s pretty awesome and knows EVERYONE. Anyway, we got to talking about how I would absolutely love more than anything to write music for games. It’s been a pipe dream that I’ve never considered to be a real possibility, but she was very supportive (which is a big thing, considering she KNOWS the industry and how difficult it is to enter). She mentioned something about lending her support in a more tangible way (which I also won’t mention here), but would perhaps be my “foot in the door,” so to speak. It’s not a free ride. I’d have to work hard. I’d have to start at the bottom, getting coffee for people like Hans Zimmer or Nobuo Uematsu (truthfully, getting coffee for the people who GET COFFEE for these composers). I jest, a little bit, but the important thing is, that I’d be working in that industry. Here’s the caveat: if I did take her up, I’d probably be working for a LARGER game company (think EA or Blizzard or Bethesda or something). They employ a lot of people, and as you may have read, I’m not always on their side. I think my goals and my ideals align more with an indie game group, but alas, it’s pretty much impossible to “apply” for a job in that world. It’s a great deal more about knowing the lead programmer (for example).
So what do you think? It’s a complicated decision, to be sure. Fortunately, I don’t have to make it for a year yet, and by then, everything could change. But I’m interested to know what everyone thinks.
That’s all for today! Sorry about not having any unrelated analogies or funny pictures. More will come. I just wanted everyone to know that I haven’t died or fallen off the face of the earth. I’m just on the OPPOSITE face of the earth. Completely different thing.
P.S. Here are some games. I think they’re awesome, but a couple of them will be relevant to my next post. SO PLAY THEM! Don’t slack off, you have gaming to do.
Dibbles: A puzzle game with a rather morbid (and awesome) twist.
Zombotron… 2! (even more fun than the original.)
Glean: I love these types of games. Perhaps not a “blatant” ripoff of MotherLode, but similar. This one, however, is complex, rather beautiful, and extraordinarily well-written. As far as flash games go, I recommend it very highly. Play it, be completely engrossed, leave a comment when you remember that there exists an internet outside of finding the next treasure chest.
P.P.S. I’m glad to be back. I don’t know if you could tell. I’ve missed writing about video games so much. I haven’t stopped being passionate about them, so not being able to write is a rough business. I’m glad to be back.
I figure if you read this blog you either owe me a lot of money and are trying to get out of paying me back, or you enjoy playing video games. I’d say “Hopefully you’re in the second category,” but honestly it’d be kind of nice if more people owed me money. But for the sake of the topic, we’ll pretend that you ARE indeed in the 2nd category and you play video games. What kind of games do you like? Classic games? New games? Games that you can get for 6 bucks at GameStop? Those are my favorites, because they remind me gently that while the most awesome games get awesomer and awesomer as time goes on, people will never stop making really bad games. Gives me a warm, fuzzy feeling. But honestly, how do I have so much cash to blow on awful 6-dollar games? The answer lies in one simple word: Achievements.
The Norse were frickin’ amazing. A thousand years ago they were regaling each other with stories of Odin’s many glories and drinking lots of mead. The beat the crap out of each other, each with hopes of being killed in glorious battle and being taken by a beautiful Valkyrie to end their days at Valhalla… drinking mead… and fighting. I don’t really think they noticed that their concept of heaven was exactly what they were doing here in the first place… But hey, if that’s where your religion is at, more power to ya! Now, in terms of video games, the Norse religion has absolutely nothing to do with this lovable genre about which I blog, right? You say contemptuously, “Fool! I fight with my enemies in the hope of NOT being killed in glorious battle! Valhalla awaits me not, only the depressingly beautiful music of the game over screen. And none of my characters drink mead! When I’m playing video games, the only mortal imbibing that liquour of the gods is me!” (I certainly hope you actually say it like that. It’d make my day). But you’d be wrong anyway! Except about the mead thing. Norse mythology is so much a part of video games that often they’re quite inseparable. I’m going to talk about three RPGs, however, because Grand Theft Auto actually lacks much of a mythological theme. These RPGs are Final Fantasy, Tales of Symphonia, and World of Warcraft (yes, I know. It gets old after a while).